Daniel Kopta

Assistant Professor, Lecturer
School of Computing
University of Utah

Office: MEB 3124


Research

Hardware-Accelerated Dual-Split Trees
High Performance Graphics, 2020
Daqi Lin, Elena Vasiou, Cem Yuksel, Daniel Kopta, Erik Brunvand
[author preprint]


Replicating Novices' Struggles with Coding Style
International Conference on Program Comprehension, 2019
Eliane S. Wiese, Anna N. Rafferty, Daniel Kopta, Jacqulyn M. Anderson


SimTRaX: Simulation Infrastructure for Exploring Thousands of Cores
Great Lakes Symposium on VLSI, 2018
Konstantin Shkurko, Tim Grant, Erik Brunvand Daniel Kopta, Josef Spjut, Elena Vasiou, Ian Mallett, Cem Yuksel,
[author preprint]


Time Interval Ray Tracing for Motion Blur
IEEE Transactions on Visualization and Computer Graphics, 2017
Konstantin Shkurko, Cem Yuksel, Daniel Kopta, Ian Mallett, Erik Brunvand
[author preprint]


Power and Energy Implications of Misunderstanding DRAM
International Green and Sustainable Computing Conference, 2017
Erik Brunvand and Daniel Kopta
[pdf]


Dual Streaming for Hardware-Accelerated Ray Tracing
High Performance Graphics, 2017
Konstantin Shkurko, Tim Grant, Daniel Kopta, Ian Mallett, Cem Yuksel, Erik Brunvand
[author preprint]


Memory Considerations for Low Energy Ray Tracing
Computer Graphics Forum, 2014
Daniel Kopta, Konstantin Shkurko, Josef Spjut, Erik Brunvand, Al Davis
[author preprint] [definitive version]


Why Graphics Programmers Need to Know About DRAM
Course, ACM SIGGRAPH, 2014
Erik Brunvand, Daniel Kopta, Niladrish Chatterjee
[slides]


An Energy and Bandwidth Efficient Ray Tracing Architecture
High Performance Graphics, 2013
Daniel Kopta, Konstantin Shkurko, Josef Spjut, Erik Brunvand, Al Davis
[pdf]


Fast, Effective BVH Updates for Animated Scenes
ACM SIGGRAPH Symposium on Interactive 3D Graphics and Games, 2012
Daniel Kopta, Thiago Ize, Josef Spjut, Erik Brunvand, Al Davis, Andrew Kensler
[pdf] [source code]


A Mobile Accelerator Architecture for Ray Tracing
Workshop on SoCs, Heterogeneous Architectures and Workloads, 2012
Josef Spjut, Daniel Kopta, Erik Brunvand, Al Davis
[pdf]


Efficient MIMD Architectures for High-Performance Ray Tracing
IEEE International Conference on Computer Design, 2010
Daniel Kopta, Josef Spjut, Erik Brunvand, Al Davis
[pdf]


TRaX: A Multicore Hardware Architecture for Real-Time Ray Tracing
Transactions on Computer Aided Design 2009
Josef Spjut, Andrew Kensler, Daniel Kopta, Erik Brunvand
[pdf]


TRaX: A Multi-Threaded Architecture for Real-Time Ray Tracing
*Best paper award
IEEE Symposium on Application Specific Processors, 2008
Josef Spjut, Solomon Boulos, Daniel Kopta, Erik Brunvand, Spencer Kellis
[pdf]


Dissertation

Ray Tracing From a Data Movement Perspective
University of Utah Ph.D. Dissertation
[pdf]